Search found 158 matches

by Atomic
April 10th, 2013, 1:22 pm
Forum: General Scripts Library
Topic: AE3D EXPORT - AE scene to Maya, Max, and Lightwave
Replies: 95
Views: 305932

Supporting Blender's Cycle Render Camera Model

Hello All, Can someone help me with adding a new camera model to this exporter? Blender has a new render engine that supports Sensor size, like After Effects. But I am unsure how to modify this existing export javascript to generate the correct hFOV? There is a function called getFLenOrFOVorZFacFrom...
by Atomic
July 21st, 2010, 6:07 pm
Forum: Expressions Library
Topic: To rhythm a video according to a sound
Replies: 37
Views: 62915

Re: To rhythm a video according to a sound

@Llyod: So how do I use this expression? Do I place it in a time remap field? I discovered that I need to create 3 slider controls frequence min, frequence max, and frames. How do I use them? Is the frequency in hertz? What is frames for? ...Meanwhile... After reading higher up in the threads, I got...
by Atomic
April 17th, 2009, 5:37 am
Forum: Scripts Discussion
Topic: ExtendScript toolkit sucks
Replies: 6
Views: 5650

Re: ExtendScript toolkit sucks

I don't use it either.

If you are on Windows, a great free replacement for notepad is programmers notepad 2.
http://www.pnotepad.org/download/

It supports many languages.
by Atomic
March 11th, 2009, 12:17 pm
Forum: Scripts Discussion
Topic: AE On A Mac does not generate LF character.
Replies: 5
Views: 3152

Re: AE On A Mac does not generate LF character.

Thanks for the chart!

I am begining to think it is a bug in the Blender text window on the mac version.
by Atomic
March 11th, 2009, 6:35 am
Forum: Scripts Discussion
Topic: AE On A Mac does not generate LF character.
Replies: 5
Views: 3152

Re: AE On A Mac does not generate LF character.

I have adjusted the G.RET to be "\r" and I have modified the final output routine like so: /*-----------------------------------------------------------------------------------*/ function write3DFile() // writes a ASCII file that the 3D softwave can read /*-------------------------------------------...
by Atomic
March 10th, 2009, 12:16 pm
Forum: Scripts Discussion
Topic: AE On A Mac does not generate LF character.
Replies: 5
Views: 3152

AE On A Mac does not generate LF character.

Hi All, I have been working on an export script. It examines an AE project and generates python code to re-create the scene inside of Blender. This all works great on windows, however, when the .JSX script is run on a Mac, it fails to output the line feed character. Thus all the code it generates en...
by Atomic
March 5th, 2009, 6:28 am
Forum: Scripts Discussion
Topic: Convert Keyframe time to frame #?
Replies: 2
Views: 2728

Re: Convert Keyframe time to frame #?

Thanks Lloyd, I came to the same conclusion. With all the different time modes, I was not sure if it was that simple.

I ended up with this code:

Code: Select all

var curTime = parseInt(myShape.keyTime(k)*G.FPS);
The parseInt trims off the mantissa if any appears from the multiply.
by Atomic
March 5th, 2009, 6:27 am
Forum: Scripts Discussion
Topic: Getting X,Y,Z position of character animated by text effects
Replies: 2
Views: 2511

Re: Getting X,Y,Z position of character animated by text effects

Mylenium, Thanks for the reply, I thought it might be an "undoable" tasks. After looking through the API docs, it looks like font information is very sketchy (I'm still on CS3). I noticed CS4 has a little more information for examining a text layer. But the funny thing is, After Effects does know wh...
by Atomic
March 4th, 2009, 11:53 am
Forum: Scripts Discussion
Topic: Convert Keyframe time to frame #?
Replies: 2
Views: 2728

Convert Keyframe time to frame #?

Hi All, I have a time value that I have extracted from a keyframe. var myShape = passedMaskShapes[i].pos; var numKeys = myShape.numKeys; for (var k = 1; k <= myShape.numKeys; k++) { var curTime = myShape.keyTime(k); alert ("Keyframe #" + k + " resides on frame #" + timeToFrames(curTime)) } The above...
by Atomic
March 2nd, 2009, 2:35 pm
Forum: Script requests
Topic: Split text layer per character
Replies: 6
Views: 4604

Re: Split text layer per character

But there is a text layer from file version.

You could simply type in a file a letter on each line and the script would make it for you.

But I guess...nah, no reason to try that...
by Atomic
February 27th, 2009, 7:10 am
Forum: Scripts Discussion
Topic: Help exporting mask vertices
Replies: 3
Views: 3446

Re: Help exporting mask vertices

So how would I use your getKeys function in a script?

Say I have a layer object called "layer" and it has a mask on it.

I want to call your function to get the mask shape information.

What would the code look like?
by Atomic
February 27th, 2009, 6:30 am
Forum: Script requests
Topic: Split text layer per character
Replies: 6
Views: 4604

Re: Split text layer per character

There is a script here that will take a series of words and make 3D layers out of each word.
May be you could use this...?
http://aescripts.com/tag/text/
by Atomic
February 26th, 2009, 12:09 pm
Forum: Scripts Discussion
Topic: Layer mask interegation.
Replies: 2
Views: 2968

Layer mask interegation.

Hi All, I am looking for a way to examine a layer and do the following: 1.) does this layer contain a mask. 2.) how many masks are on this layer. 3.) display all the vertex and tangent information for each mask. I did a site search and even browsed the code of the TrackerVis script, but I still can'...
by Atomic
February 26th, 2009, 7:43 am
Forum: Scripts Discussion
Topic: Getting X,Y,Z position of character animated by text effects
Replies: 2
Views: 2511

Getting X,Y,Z position of character animated by text effects

Hi All,

This may be a tall order, but is there anyway to get the X,Y,Z position, rotation of an individual character that is animated by a text preset?

Say I animate some text using the Ants animation preset. Can I get the postion and rotation values for each character?
by Atomic
February 26th, 2009, 6:32 am
Forum: Scripts Discussion
Topic: What documentation do you use?
Replies: 3
Views: 2653

Re: What documentation do you use?

All the file related stuff is in the JavaScript Tools Guide
http://www.adobe.com/devnet/scripting/