Search found 5 matches

by fiveshorts
July 17th, 2011, 10:53 pm
Forum: Expression Discussion
Topic: Pseudo object 'awareness' expression
Replies: 2
Views: 9688

Re: Pseudo object 'awareness' expression

As always Dan, thank you. Don't know how you do it.
As soon as I get to my primary machine tomorrow I will try this out and report back.

Thank you.
by fiveshorts
July 16th, 2011, 7:20 am
Forum: Expression Discussion
Topic: Pseudo object 'awareness' expression
Replies: 2
Views: 9688

Pseudo object 'awareness' expression

Hi. So, I have three, rectangular shape layer objects in my composition. All are moving L to R across the comp over time, like three wooden blocks being pushed across a table: object 1 appears to be pushing 2 , which in turn appears to be pushing 3. Making object 1 a sort of parent to 2 etc. All eas...
by fiveshorts
July 10th, 2007, 3:00 pm
Forum: Script requests
Topic: Trim comp to longest layer script?
Replies: 4
Views: 10766

Your script is determining the correct duration of the work area at least... when all layers are inside end point. I couldn't work that one out. Now to get it to see beyond the end, extend the comp duration to the last out point and trim the comp accordingly...
by fiveshorts
July 10th, 2007, 2:50 pm
Forum: Script requests
Topic: Trim comp to longest layer script?
Replies: 4
Views: 10766

Thanks nab, It's foxing me too, not that I'm any sort of coder — just trying to script as many annoying, repetitive tasks as possible... I'm happy for it to be an 'in-comp' script, ie. to only be applicable to an open, active comp, if that's easier? Let's see if anyone else can shed some light. th...
by fiveshorts
July 10th, 2007, 11:02 am
Forum: Script requests
Topic: Trim comp to longest layer script?
Replies: 4
Views: 10766

Trim comp to longest layer script?

Hi.

I'm trying to solve this, but just tying my feeble, designer brain in knots...
It's got to be pretty simple, I'm sure:

1. Open comp
2. Identify longest layer (time)
3. Set Work Area to longest layer
4. trim comp to work area
5. Close comp

Any help greatly appreciated :-)