Search found 78 matches

by urbanspaceman
May 7th, 2010, 10:05 am
Forum: General Scripts Library
Topic: Convert file over a network using a watch folder (Mac only)
Replies: 0
Views: 9583

Convert file over a network using a watch folder (Mac only)

Convert a file over a network using a watch folder and After Effects (Mac only) This is a script that combines Applescript and AEscript to convert a Quicktime clip from one codec to another through a watch folder. This was needed by a client because clips coming from a variety of sources (Macs, PCs...
by urbanspaceman
November 13th, 2008, 6:58 am
Forum: General Scripts Library
Topic: AE3D EXPORT - AE scene to Maya, Max, and Lightwave
Replies: 100
Views: 669723

Re: AE3D EXPORT - AE scene to Maya, Max, and Lightwave

Hey guys, it's been quite a few months since I've done some scripting, so I've been away from from this site for a while. Theoreon, psyshow, thank you very much for the praise, it's great to hear. Redsandro, thanks for the tip about storing the settings. I will try to incorporate that in the future....
by urbanspaceman
November 13th, 2008, 6:58 am
Forum: Announcements
Topic: AE3D EXPORT - AE scene to Maya, Max, and Lightwave
Replies: 78
Views: 213368

Re: AE3D EXPORT - AE scene to Maya, Max, and Lightwave

Hey guys, it's been quite a few months since I've done some scripting, so I've been away from from this site for a while. Theoreon, psyshow, thank you very much for the praise, it's great to hear. Redsandro, thanks for the tip about storing the settings. I will try to incorporate that in the future....
by urbanspaceman
May 27th, 2008, 3:59 am
Forum: General Scripts Library
Topic: AE3D EXPORT - AE scene to Maya, Max, and Lightwave
Replies: 100
Views: 669723

Re: AE3D EXPORT - AE scene to Maya, Max, and Lightwave

Hey Ctalkerx: This is correct. In AE Y is up, and in MAX Y is up too, but is rotated 90 degrees. The default orientation in MAX is looking down on the horizontal grid. I decided not to change that. In a future version I might add the option to rotate everything 90 degrees, but the math is quite tric...
by urbanspaceman
May 27th, 2008, 3:59 am
Forum: Announcements
Topic: AE3D EXPORT - AE scene to Maya, Max, and Lightwave
Replies: 78
Views: 213368

Re: AE3D EXPORT - AE scene to Maya, Max, and Lightwave

Hey Ctalkerx: This is correct. In AE Y is up, and in MAX Y is up too, but is rotated 90 degrees. The default orientation in MAX is looking down on the horizontal grid. I decided not to change that. In a future version I might add the option to rotate everything 90 degrees, but the math is quite tric...
by urbanspaceman
April 29th, 2008, 8:23 am
Forum: General Scripts Library
Topic: AE3D EXPORT - AE scene to Maya, Max, and Lightwave
Replies: 100
Views: 669723

Re: AE3D EXPORT - AE scene to Maya, Max, and Lightwave

Hey Russ, I looked at your project. I got some errors with the second .ma file, and the model wasn't there (not sure if it's in the scene file. Doesn't appear to be...but I'm still an inexperienced Maya user). As far as I can tell the locator matched the anchor point in AE perfectly. This is what I ...
by urbanspaceman
April 29th, 2008, 8:23 am
Forum: Announcements
Topic: AE3D EXPORT - AE scene to Maya, Max, and Lightwave
Replies: 78
Views: 213368

Re: AE3D EXPORT - AE scene to Maya, Max, and Lightwave

Hey Russ, I looked at your project. I got some errors with the second .ma file, and the model wasn't there (not sure if it's in the scene file. Doesn't appear to be...but I'm still an inexperienced Maya user). As far as I can tell the locator matched the anchor point in AE perfectly. This is what I ...
by urbanspaceman
April 29th, 2008, 5:26 am
Forum: General Scripts Library
Topic: AE3D EXPORT - AE scene to Maya, Max, and Lightwave
Replies: 100
Views: 669723

Re: AE3D EXPORT - AE scene to Maya, Max, and Lightwave

The script uses the position information, which is the position of the anchor point. It does not use the centre of the layer, if that's what you are asking. It treats all kinds of layers the same way, with a few special rules for lights and cameras (surprisingly, even audio layers have position info...
by urbanspaceman
April 29th, 2008, 5:26 am
Forum: Announcements
Topic: AE3D EXPORT - AE scene to Maya, Max, and Lightwave
Replies: 78
Views: 213368

Re: AE3D EXPORT - AE scene to Maya, Max, and Lightwave

The script uses the position information, which is the position of the anchor point. It does not use the centre of the layer, if that's what you are asking. It treats all kinds of layers the same way, with a few special rules for lights and cameras (surprisingly, even audio layers have position info...
by urbanspaceman
April 28th, 2008, 10:53 am
Forum: General Scripts Library
Topic: AE3D EXPORT - AE scene to Maya, Max, and Lightwave
Replies: 100
Views: 669723

Re: AE3D EXPORT - AE scene to Maya, Max, and Lightwave

Russ picked up on a new rotation bug. Should be taken care of now.

version 1.16

download
by urbanspaceman
April 28th, 2008, 10:53 am
Forum: Announcements
Topic: AE3D EXPORT - AE scene to Maya, Max, and Lightwave
Replies: 78
Views: 213368

Re: AE3D EXPORT - AE scene to Maya, Max, and Lightwave

Russ picked up on a new rotation bug. Should be taken care of now.

version 1.16

download
by urbanspaceman
April 25th, 2008, 6:06 am
Forum: General Scripts Library
Topic: AE3D EXPORT - AE scene to Maya, Max, and Lightwave
Replies: 100
Views: 669723

Re: AE3D EXPORT - AE scene to Maya, Max, and Lightwave

tfortier wrote:Yo! hehe, again, marvellous plugin!
Merci beaucoup, Thierry.
by urbanspaceman
April 25th, 2008, 6:06 am
Forum: Announcements
Topic: AE3D EXPORT - AE scene to Maya, Max, and Lightwave
Replies: 78
Views: 213368

Re: AE3D EXPORT - AE scene to Maya, Max, and Lightwave

tfortier wrote:Yo! hehe, again, marvellous plugin!
Merci beaucoup, Thierry.
by urbanspaceman
April 25th, 2008, 5:48 am
Forum: General Scripts Library
Topic: AE3D EXPORT - AE scene to Maya, Max, and Lightwave
Replies: 100
Views: 669723

Re: AE3D EXPORT - AE scene to Maya, Max, and Lightwave

finally I got AE3DExport 1.1.4. To download this file in Korea, is impossible. Hey Kanton. I live in London but my server is with Globat, which is in the States. I can't think of why anyone in the far east would block access to my website, or why anyone on the American end would either, so I haven'...
by urbanspaceman
April 25th, 2008, 5:48 am
Forum: Announcements
Topic: AE3D EXPORT - AE scene to Maya, Max, and Lightwave
Replies: 78
Views: 213368

Re: AE3D EXPORT - AE scene to Maya, Max, and Lightwave

finally I got AE3DExport 1.1.4. To download this file in Korea, is impossible. Hey Kanton. I live in London but my server is with Globat, which is in the States. I can't think of why anyone in the far east would block access to my website, or why anyone on the American end would either, so I haven'...