Search found 29 matches
- June 14th, 2012, 9:36 am
- Forum: Expression Discussion
- Topic: Slider Control Syntax Question
- Replies: 5
- Views: 24100
Re: Slider Control Syntax Question
"temp" is the name of the variable. On the first line "temp" was assigned the value of the slider, so let's say the slider is set to 50. The second line is the final expression that is calculated, which would be [100, 50]. So, if the expression is on "Scale" it would as...
- June 14th, 2012, 9:05 am
- Forum: Expression Discussion
- Topic: Slider Control Syntax Question
- Replies: 5
- Views: 24100
Re: Slider Control Syntax Question
If you are using AE in English you can just use ("Slider") instead. "ADBE Slider Control-0001" is the matchName of the actual slider--meaning that no matter what language AE is being used in that matchName will always reference that part of the effect--it is hardcoded into the pr...
- June 10th, 2012, 12:05 am
- Forum: Scripts Discussion
- Topic: New CS6 Scripting Features
- Replies: 2
- Views: 12047
New CS6 Scripting Features
Not all, but here are a few: app.activeViewer app.activeViewer.active app.activeViewer.activeViewIndex app.activeViewer.maximized app.activeViewer.setActive() app.activeViewer.type app.activeViewer.views app.activeViewer.views[0] app.activeViewer.views[0].active app.activeViewer.views[0].blitPlaybac...
- June 8th, 2012, 1:34 pm
- Forum: Script requests
- Topic: ShapeLayer path rotoBezier
- Replies: 3
- Views: 13146
Re: ShapeLayer path rotoBezier
Another fix would be to create a rotoBezier mask on the shapeLayer then just link the shapePath to the maskPath via expressions.
- June 8th, 2012, 12:53 pm
- Forum: Expression Discussion
- Topic: Error handling for custom values
- Replies: 1
- Views: 10857
Re: Error handling for custom values
Apparently it's unable to be handled. According to the JavaScript Tools Guide: Messaging error codes Negative values indicate unrecoverable errors... -29 Uncaught exception 57 Cannot resolve reference So, I came up with this ugly solution: maskPath = thisComp.layer(1).mask(1).maskPath; try { if (mas...
- June 8th, 2012, 12:11 pm
- Forum: Expression Discussion
- Topic: Error handling for custom values
- Replies: 1
- Views: 10857
Error handling for custom values
I have an animated mask path on layer 1 and I am trying to handle an "After Effects error" with the following expression in source text: try { x = thisComp.layer(1).mask(1).maskPath.velocity; } catch (err) { x = "error"; } The error I keep getting is: After Effects error: can't c...
- June 8th, 2012, 10:26 am
- Forum: Script requests
- Topic: ShapeLayer path rotoBezier
- Replies: 3
- Views: 13146
Re: ShapeLayer path rotoBezier
It doesn't appear to be accessible. ShapeGroup properties and methods: ,==,active,addProperty,canAddProperty,canSetEnabled,duplicate,elided,enabled, isEffect,isMask,isModified,matchName,moveTo,name,numProperties,parentProperty, property,propertyDepth,propertyGroup,propertyIndex,propertyType,remove,s...
- May 29th, 2012, 6:55 pm
- Forum: Scripts Discussion
- Topic: Sort script UI panels alphabetically
- Replies: 1
- Views: 7231
Re: Sort script UI panels alphabetically
The ScriptUI scripts in the Window menu should already be in alphabetical order. If you are talking about File>Scripts then I think it lists scripts in this order:
Numbers
Upper-case Letters
Lower-case Letters
Numbers
Upper-case Letters
Lower-case Letters
- April 18th, 2012, 1:07 pm
- Forum: Expressions Library
- Topic: How to use only the z value of a camera's position keyframes
- Replies: 2
- Views: 38323
Re: How to use only the z value of a camera's position keyfr
At the end of the expressions just make sure it says ".position[2]"
You can also just pick whip the z position and it will put the [2] at the end for you.
0 is x, 1 is y, 2 is z
You can also just pick whip the z position and it will put the [2] at the end for you.
0 is x, 1 is y, 2 is z
- April 16th, 2012, 6:48 pm
- Forum: General Scripts Library
- Topic: CornerPinner script
- Replies: 1
- Views: 19364
CornerPinner script
New Version coming soon: Using pre-existing corner pin effects within After Effects this script: 1) Converts corner pin effects using expressions 2) Creates simple corner pin mattes 3) Rotates corners 4) Adds a simple corner pin 5) Adds ability to round edges of corner pin Supported Corner Pin Effec...
- December 20th, 2011, 11:55 pm
- Forum: Script requests
- Topic: Add a Point Light to each Selected Layers postition
- Replies: 3
- Views: 17246
Re: Add a Point Light to each Selected Layers postition
That first script is a mess. I just wrote a much cleaner version where the Undo actually works. I'll post it as soon as I do some more testing.
- December 20th, 2011, 8:59 pm
- Forum: Script requests
- Topic: Add a Point Light to each Selected Layers postition
- Replies: 3
- Views: 17246
Re: Add a Point Light to each Selected Layers postition
Here's a not so pretty attempt. You need the After Effects project file (attached) in the same folder as the script. Also the undo is messed up. Maybe somebody better at scripting could help get the undo working, but other than that it's functioning: #target aftereffects { function df_AddPointLights...
- December 20th, 2011, 8:52 pm
- Forum: Script requests
- Topic: Flop Keyframes
- Replies: 1
- Views: 8998
Re: Flop Keyframes
Nevermind -- I managed to modify multicopy to flop keyframes.
- December 9th, 2011, 5:13 pm
- Forum: Script requests
- Topic: Flop Keyframes
- Replies: 1
- Views: 8998
Flop Keyframes
I would like to "Flop Keyframes." This is similar to "Time-Reverse" with the following exceptions: 1)"Flop Keyframes" would reverse all keyframes in relation to all other selected property keyframes ("time-reverse" just reverses the keyframes in relation to th...