Search found 10 matches

by stweed
September 27th, 2018, 6:43 pm
Forum: Expression Discussion
Topic: Time remap keyframed cameras
Replies: 0
Views: 1287

Time remap keyframed cameras

So I came up with a cool expression technique today that I thought I should share! I had an interesting situation where I've got a 3D render and a 3D camera that I imported from 3DS Max. I needed to time-remap the 3D render but wanted my camera to continue to line up despite the time remapping, and ...
by stweed
May 10th, 2018, 7:23 pm
Forum: General Scripts Library
Topic: Smart Importer script (for importing image sequences)
Replies: 2
Views: 5556

Re: Smart Importer script (for importing image sequences)

Hey Neil! Haha sorry about that, looks like I was mid programming something there and forgot to finish it. I abandoned this particular project when I switched to Adobe CC at the beginning of the year and found that Adobe did some seriously weird stuff with Script UI (and much of my code no longer wo...
by stweed
November 26th, 2017, 7:52 pm
Forum: Script requests
Topic: Collect fonts
Replies: 3
Views: 5171

Re: Collect fonts

Wow I just realized I answered this guy's question 10 years too late... for all I know he's dead by now... how sad.
by stweed
November 26th, 2017, 7:51 pm
Forum: Script requests
Topic: Collect fonts
Replies: 3
Views: 5171

Re: Collect fonts

This would be a VERY handy script: A script that would collect all the fonts used in an AE project and copy them to a destination. Much like Collect files does for the linked files in an AE project. I realize this is probaby not easy, and would be totally different for Mac and Windows, but WOW how ...
by stweed
May 17th, 2017, 12:20 pm
Forum: General Scripts Library
Topic: Collect function for whoever wants it!
Replies: 4
Views: 4478

Re: Collect function for whoever wants it!

In doing further work on this I tweaked the function to write out a log file for any missing assets, etc. Consider this the commandline version. I'm going to work on collecting fonts next, so you'll see an argument in there for that. It doesn't do anything yet but you'll need to pass a boolean varia...
by stweed
May 10th, 2017, 3:34 pm
Forum: General Scripts Library
Topic: Advanced Camera Tracking Tool
Replies: 2
Views: 3028

Re: Advanced Camera Tracking Tool

So what does it do? I don't understand what is happening in the screenshot you posted.

- Spencer
by stweed
May 7th, 2017, 5:43 pm
Forum: General Scripts Library
Topic: Collect function for whoever wants it!
Replies: 4
Views: 4478

Collect function for whoever wants it!

Hey guys I made a python application to batch archive After Effects files and in doing so I had to write my own collect function. I thought it might be useful for some other people too so I'm throwing it up here if you want it. I made it as clean and robust as I could, and added lots of comments. I'...
by stweed
April 1st, 2016, 9:46 pm
Forum: General Scripts Library
Topic: roundtrip to Avid script ?
Replies: 1
Views: 4453

Re: roundtrip to Avid script ?

Been a long while since I messed with this but I've definitely been able to do it before with Automatic Duck from MC -> AE. If I remember correctly that's now packaged with AE, so you should be able to import/export an EDL or AAF. Check out the manual and I'm certain there is something in there. I d...
by stweed
February 19th, 2016, 7:19 pm
Forum: General Scripts Library
Topic: Smart Importer script (for importing image sequences)
Replies: 2
Views: 5556

Smart Importer script (for importing image sequences)

Hey Guys, I'm excited to release a script I made a few months back for importing image sequences automatically (saves me a ton of time when working with CG render passes and such). I'm never planning on selling this script and I'm not a professional coder, so I'm throwing it out there for free and a...
by stweed
February 19th, 2016, 6:31 pm
Forum: General Scripts Library
Topic: AE3D EXPORT - AE scene to Maya, Max, and Lightwave
Replies: 95
Views: 303457

Re: AE3D EXPORT - AE scene to Maya, Max, and Lightwave

If anyone is interested I'll be posting my own script soon that allows you to import a camera and points from 3DS Max or Maya into AE. I used to use this script from Urbanspaceman but unfortunately I've found it to be a bit buggy and far more often than not I have to go the other way around (Max to ...