Search found 98 matches
- February 20th, 2011, 3:12 pm
- Forum: General Scripts Library
- Topic: CameraMapper_Setup
- Replies: 2
- Views: 12578
Re: CameraMapper_Setup
I think you're right, as there could be a lot of keyframes. But strange that it's slower on Mac, should be the same on PC. I'm not sure if I understand your trick, but I'll try to figure it out and see if it could be used to speed this thing up. Thank you .
- February 20th, 2011, 11:12 am
- Forum: General Scripts Library
- Topic: CameraMapper_Setup
- Replies: 2
- Views: 12578
CameraMapper_Setup
Here's a script that makes it easy to use DigiEffects Camera Mapper with matchmoved (3D tracked) cameras. It's based on the technique shown by Stephen Wong ( http://www.thefoundry.co.uk/products/cameratracker/training/#201_vids ) and seems to work pretty good. If you like using 3D compositing and pr...
- February 4th, 2011, 4:33 am
- Forum: Script requests
- Topic: Submit AE to Rush script - example included
- Replies: 2
- Views: 9433
Re: Submit AE to Rush script - example included
Script is availible here: http://www.aenhancers.com/viewtopic.php?f=3&t=1851.
- February 4th, 2011, 2:44 am
- Forum: Scripts Discussion
- Topic: timeToCurrentFormat = less digits?
- Replies: 2
- Views: 7390
Re: timeToCurrentFormat = less digits?
Thank you Lloyd, worked perfectly .
- February 4th, 2011, 2:44 am
- Forum: General Scripts Library
- Topic: AE_submitToRush
- Replies: 3
- Views: 15156
AE_submitToRush
Here's a little script that submits your current After Effects composition to Rush for network rendering. It automatically fills in a lot of the fields in the Rush script, like project path, frames to render (based on work area) etc. Edit the variables to fit your needs. See last post for new (worki...
- February 3rd, 2011, 3:39 pm
- Forum: Scripts Discussion
- Topic: timeToCurrentFormat = less digits?
- Replies: 2
- Views: 7390
timeToCurrentFormat = less digits?
I use the timeToCurrentFormat to get the frame numer at the current time. Later on I use that information when naming layers and so on. At the moment when I rename layers with that information they get named something like "FreezeFrame_000021", but I would like to have it named "Freez...
- January 25th, 2011, 8:50 am
- Forum: Script requests
- Topic: Submit AE to Rush script - example included
- Replies: 2
- Views: 9433
Re: Submit AE to Rush script - example included
Hm, I ment to be in the "Script Request" forum. But anyway, do you think this could be done? Looking at it: def RushSubmit(): // Just the name of the function? nukescript = nuke.Root().name() // the path of the Nuke script. Should be possible in AE aswell? sfrm = nuke.Root().firstFrame() /...
- January 25th, 2011, 6:06 am
- Forum: Script requests
- Topic: Submit AE to Rush script - example included
- Replies: 2
- Views: 9433
Submit AE to Rush script - example included
We recently started using Rush for AE renders and it works great. In Nuke it's possible to script so that when you run the script, it starts Rush and loads the current project, and the numbers of frames to render. Could this be done in AE aswell? At the moment I manually have to start the submit pro...
- January 23rd, 2011, 8:58 am
- Forum: Scripts Discussion
- Topic: Replacing layers but keeping the same names
- Replies: 1
- Views: 5913
Replacing layers but keeping the same names
I have a composition with a log of nulls called "Null1", "Null2", "Null3" etc. I want to replace all of the nulls with a composition. This all works without any problems, but it replace the names as well. I want the replacement layer to take the names of the original la...
- December 29th, 2010, 3:42 pm
- Forum: Scripts Discussion
- Topic: Reset value and remove keyframes - possible?
- Replies: 5
- Views: 13131
Re: Reset value and remove keyframes - possible?
Got it working, here's the code in case anyone needs it in the future:
Thank you for your help.
Code: Select all
var myComp = app.project.activeItem;
var myLayer = myComp.layer(1);
var numberKeys = myLayer.rotation.numKeys;
for (var i=numberKeys; i>0; i --) {
myLayer.rotation.removeKey(i);
- December 28th, 2010, 12:09 pm
- Forum: Scripts Discussion
- Topic: Reset value and remove keyframes - possible?
- Replies: 5
- Views: 13131
Re: Reset value and remove keyframes - possible?
Thank you Lloyd, will try to get a loop working.
- December 28th, 2010, 11:35 am
- Forum: Scripts Discussion
- Topic: Reset value and remove keyframes - possible?
- Replies: 5
- Views: 13131
Re: Reset value and remove keyframes - possible?
Thank you for your respond Lloyd. I couldn't find anything about removing (exept for remove one keyframe) in the scripting guide. So then I searched here and all I could find was old responses that seemed very complicated. Thought it would be a pretty basic thing. Will have to dig deeper into that. ...
- December 28th, 2010, 4:14 am
- Forum: Scripts Discussion
- Topic: Reset value and remove keyframes - possible?
- Replies: 5
- Views: 13131
Reset value and remove keyframes - possible?
Hi all, first sorry for all the questions. Your help is helping me alot in learning this stuff. I though it would be better to post in different threads so that other people easily can find the answer as well by doing a simple Google search. Anyway, I have a variable called "myCamera" (for...
- December 28th, 2010, 4:02 am
- Forum: Scripts Discussion
- Topic: Duplicate a layer and a camera and do stuff individually?
- Replies: 3
- Views: 8611
Re: Duplicate a layer and a camera and do stuff individually
Thank you Lloyd, you (and this site) is very helpful. I did search for info about this but couldn't find any. Don't know if this is correct, but it worked for me; var selLayers = app.project.activeItem.selectedLayers; for (var i=0; i<selLayers.length;i++) if(selLayers[i] instanceof CameraLayer){ var...
- December 27th, 2010, 6:25 am
- Forum: Scripts Discussion
- Topic: Duplicate a layer and a camera and do stuff individually?
- Replies: 3
- Views: 8611
Duplicate a layer and a camera and do stuff individually?
Hi all, I'm trying to write a script that will (among other stuff) duplicate my selected layers, which is a camera layer and a footage layer. Then I would like to to do different things to them, say adjust the position of the camera and adjust the rotation of the footage. I think I can find the dupl...