Search found 41 matches

by ymmij
April 23rd, 2008, 8:55 pm
Forum: Announcements
Topic: AE3D EXPORT - AE scene to Maya, Max, and Lightwave
Replies: 78
Views: 213334

AE3D EXPORT Scale not working

I am animating a solid. The rotation and translations are working, but there is not interpolation taking place for the scale. I have keyframes in place, but when I look at the exported file I can see that the animation is not there. I tried this with version 1.12 and the lastest 1.14 of AE3D Export ...
by ymmij
April 20th, 2008, 5:12 pm
Forum: General Scripts Library
Topic: AE3D EXPORT - AE scene to Maya, Max, and Lightwave
Replies: 100
Views: 669664

Re: AE3D EXPORT - AE scene to Maya, Max, and Lightwave

What I've been doing is working on the script on my MacBook with AE 6.5 at home, and doing some tests on a PC and a Mac on AE CS3 at work in the evenings. It works perfectly at home at the moment. What OS and AE version are you on? Could be those Mac CS3 bugs I've encountered that are definitely Ad...
by ymmij
April 20th, 2008, 5:12 pm
Forum: Announcements
Topic: AE3D EXPORT - AE scene to Maya, Max, and Lightwave
Replies: 78
Views: 213334

Re: AE3D EXPORT - AE scene to Maya, Max, and Lightwave

What I've been doing is working on the script on my MacBook with AE 6.5 at home, and doing some tests on a PC and a Mac on AE CS3 at work in the evenings. It works perfectly at home at the moment. What OS and AE version are you on? Could be those Mac CS3 bugs I've encountered that are definitely Ad...
by ymmij
April 20th, 2008, 2:21 pm
Forum: General Scripts Library
Topic: AE3D EXPORT - AE scene to Maya, Max, and Lightwave
Replies: 100
Views: 669664

Re: AE3D EXPORT - AE scene to Maya, Max, and Lightwave

What I've been doing is working on the script on my MacBook with AE 6.5 at home, and doing some tests on a PC and a Mac on AE CS3 at work in the evenings. It works perfectly at home at the moment. What OS and AE version are you on? Could be those Mac CS3 bugs I've encountered that are definitely Ad...
by ymmij
April 20th, 2008, 2:21 pm
Forum: Announcements
Topic: AE3D EXPORT - AE scene to Maya, Max, and Lightwave
Replies: 78
Views: 213334

Re: AE3D EXPORT - AE scene to Maya, Max, and Lightwave

What I've been doing is working on the script on my MacBook with AE 6.5 at home, and doing some tests on a PC and a Mac on AE CS3 at work in the evenings. It works perfectly at home at the moment. What OS and AE version are you on? Could be those Mac CS3 bugs I've encountered that are definitely Ad...
by ymmij
April 19th, 2008, 3:18 pm
Forum: General Scripts Library
Topic: AE3D EXPORT - AE scene to Maya, Max, and Lightwave
Replies: 100
Views: 669664

Re: AE3D EXPORT - AE scene to Maya, Max, and Lightwave

Russ, turns out it can be changed. Should now work as you expect. presenting v.1.12 : http://www.urbanspaceman.net/shared/AEscripts/AE3Dexport/AE3D_Export.jsx Sorry....v1.12 seems to work the same way when it comes to inputting a new name. Still have to hit tab before hitting export or I asked if I...
by ymmij
April 19th, 2008, 3:18 pm
Forum: Announcements
Topic: AE3D EXPORT - AE scene to Maya, Max, and Lightwave
Replies: 78
Views: 213334

Re: AE3D EXPORT - AE scene to Maya, Max, and Lightwave

Russ, turns out it can be changed. Should now work as you expect. presenting v.1.12 : http://www.urbanspaceman.net/shared/AEscripts/AE3Dexport/AE3D_Export.jsx Sorry....v1.12 seems to work the same way when it comes to inputting a new name. Still have to hit tab before hitting export or I asked if I...
by ymmij
April 18th, 2008, 7:37 pm
Forum: General Scripts Library
Topic: AE3D EXPORT - AE scene to Maya, Max, and Lightwave
Replies: 100
Views: 669664

Re: AE3D EXPORT - AE scene to Maya, Max, and Lightwave

Hi Guys, new version uploaded. v1.11. What caused Shayder's problems were the names of the layers. Some were too long, and 3 of them had the same name, which Maya doesn't understand. So I've added some new code that takes care of this. It basically changes the names, processes them, and then change...
by ymmij
April 18th, 2008, 7:37 pm
Forum: Announcements
Topic: AE3D EXPORT - AE scene to Maya, Max, and Lightwave
Replies: 78
Views: 213334

Re: AE3D EXPORT - AE scene to Maya, Max, and Lightwave

Hi Guys, new version uploaded. v1.11. What caused Shayder's problems were the names of the layers. Some were too long, and 3 of them had the same name, which Maya doesn't understand. So I've added some new code that takes care of this. It basically changes the names, processes them, and then change...
by ymmij
April 16th, 2008, 6:43 pm
Forum: General Scripts Library
Topic: AE3D EXPORT - AE scene to Maya, Max, and Lightwave
Replies: 100
Views: 669664

Re: AE3D EXPORT - AE scene to Maya, Max, and Lightwave

A new update, v. 1.08. (same link as above) http://www.urbanspaceman.net/shared/AEscripts/AE3Dexport/AE3D_Export.jsx How many pixels are there in a cm? That's the thing, pixels are relative units. It's a bit like asking "how many cm wide are 100 apples?". Since apples come in all shapes a...
by ymmij
April 16th, 2008, 6:43 pm
Forum: Announcements
Topic: AE3D EXPORT - AE scene to Maya, Max, and Lightwave
Replies: 78
Views: 213334

Re: AE3D EXPORT - AE scene to Maya, Max, and Lightwave

A new update, v. 1.08. (same link as above) http://www.urbanspaceman.net/shared/AEscripts/AE3Dexport/AE3D_Export.jsx How many pixels are there in a cm? That's the thing, pixels are relative units. It's a bit like asking "how many cm wide are 100 apples?". Since apples come in all shapes a...
by ymmij
April 16th, 2008, 1:28 am
Forum: General Scripts Library
Topic: AE3D EXPORT - AE scene to Maya, Max, and Lightwave
Replies: 100
Views: 669664

Re: AE3D EXPORT - AE scene to Maya, Max, and Lightwave

I believe I know what's happening. It's not quite a bug, but a change in my decision making. The code in exportcam 1.1 and AE3D 1.06 for the camera is almost identical, except that exportcam scaled down things by 100. If you are mixing the 2 plug ins during one project there will be a mismatch of u...
by ymmij
April 16th, 2008, 1:28 am
Forum: Announcements
Topic: AE3D EXPORT - AE scene to Maya, Max, and Lightwave
Replies: 78
Views: 213334

Re: AE3D EXPORT - AE scene to Maya, Max, and Lightwave

I believe I know what's happening. It's not quite a bug, but a change in my decision making. The code in exportcam 1.1 and AE3D 1.06 for the camera is almost identical, except that exportcam scaled down things by 100. If you are mixing the 2 plug ins during one project there will be a mismatch of u...
by ymmij
April 15th, 2008, 6:43 pm
Forum: General Scripts Library
Topic: AE3D EXPORT - AE scene to Maya, Max, and Lightwave
Replies: 100
Views: 669664

Re: AE3D EXPORT - AE scene to Maya, Max, and Lightwave

I've uploaded a small update...this is v. 1.06. Okay, I had a chance this evening to test the script in CS3 and on a PC, as well as double check some things in Max and Maya. After a few bug fixes, everything seems to be okay. I think I'll be using it on another project very soon, using AE and Light...
by ymmij
April 15th, 2008, 6:43 pm
Forum: Announcements
Topic: AE3D EXPORT - AE scene to Maya, Max, and Lightwave
Replies: 78
Views: 213334

Re: AE3D EXPORT - AE scene to Maya, Max, and Lightwave

I've uploaded a small update...this is v. 1.06. Okay, I had a chance this evening to test the script in CS3 and on a PC, as well as double check some things in Max and Maya. After a few bug fixes, everything seems to be okay. I think I'll be using it on another project very soon, using AE and Light...