AE camera to Psunami camera
Posted: September 11th, 2008, 2:55 am
Hi,
I'm working on an animation in which the camera moves across an ocean to a desert island, revealing a book on the shore. I've created the ocean and island in Vue, the book in C4D, and I'm comping them together in AE. I've uploaded a low res' test render to:
http://www.digitalmotion.co.uk/test/island.htm
The client feels the ocean is too choppy and wants a calmer sea, but unfortunately the render times in Vue are far too long for experimentation. I'm also struggling with the Vue interface and would prefer to use Psunami in AE - great looking ocean, easy to use and fast to render!
I've imported the C4D camera into AE and applied the keyframes to my AE camera, but Psunami uses it's own camera. Does anyone know how I can convert the AE camera data: position and point of interest (no rotation keyframes set), to the Psunami camera parameters: X East-West, Y North-South, Elevation, Tilt, Pan, Roll?
Thanks,
Steve.
I'm working on an animation in which the camera moves across an ocean to a desert island, revealing a book on the shore. I've created the ocean and island in Vue, the book in C4D, and I'm comping them together in AE. I've uploaded a low res' test render to:
http://www.digitalmotion.co.uk/test/island.htm
The client feels the ocean is too choppy and wants a calmer sea, but unfortunately the render times in Vue are far too long for experimentation. I'm also struggling with the Vue interface and would prefer to use Psunami in AE - great looking ocean, easy to use and fast to render!
I've imported the C4D camera into AE and applied the keyframes to my AE camera, but Psunami uses it's own camera. Does anyone know how I can convert the AE camera data: position and point of interest (no rotation keyframes set), to the Psunami camera parameters: X East-West, Y North-South, Elevation, Tilt, Pan, Roll?
Thanks,
Steve.