AE to Blender

What type of scripts do you need?

Moderator: byronnash

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bopstar
Posts: 2
Joined: January 7th, 2009, 8:25 am

Hello, I was wondering if it would be possible to add Blender to the AE3D Export script. There is a script that allows Blender to export .ma files to AE. So my request comes hoping that the AE camera data etc could be imported to blender, such as SynthEyes does. Thanks for your time and consideration in this request :D .
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Atomic
Posts: 157
Joined: April 30th, 2007, 5:55 am
Location: United States, Ohio

I am currently developing such a script.

It is a variation of the Ryan Gilmore (http://www.urbanspaceman.net) export script adapted for Blenders coordinate system.

You can find the thread here:
http://blenderartists.org/forum/showthread.php?t=146849

Direct download here:
http://www.sharecg.com/v/32616/Script/E ... To-Blender

When you run the script in AE, it generates a .py (python) file that you can execute inside Blender that will create an animated camera that, more or less, matches the camera movements from the AE file.
"Up And Atom

No...No

Up And At Them!"
bopstar
Posts: 2
Joined: January 7th, 2009, 8:25 am

Thank you so so much for your work it is really appreciated :D . I let you know who it go's. Once again thanks :D .
Maui
Posts: 4
Joined: January 24th, 2011, 8:33 am

hey Atomic,
do you still update this script? I think it has really good potential. Espacially if we could use the camera tracker from the foundry in conjunction with this script to add vfx or 3d motion graphics in blender. I think a lot of people would appreciate it if you would continue. :)

Best Regards
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