z-depth offset without scaling the object

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Theoreon
Posts: 7
Joined: July 17th, 2008, 12:34 pm
Location: Frankfurt/Main Germany

April 20th, 2009, 6:27 am

feel totally noob on my question, please be patient.

i have a wall with images, each layer need to be placed randomly in z-space without affecting the "scale" of the layer.
is there an expression that allows the camera watching at the plane layers but revealing z-depth of layers first when camera starts rotating around the objects/image wall?

don't know if this sounds too crazy in terms of physical possibiliites.

Thank you all for sharing all your ideas and knowledge here!

Thomas
kobyg
Posts: 128
Joined: December 7th, 2007, 10:11 am

April 20th, 2009, 9:18 am

Check out Paul's "PSD to 3D" script on this website:
viewtopic.php?f=9&t=498
I hope this is what you were looking for.

Koby.
Theoreon
Posts: 7
Joined: July 17th, 2008, 12:34 pm
Location: Frankfurt/Main Germany

April 20th, 2009, 12:52 pm

Kolby!
Many, many thanks for understanding immediately the meaning of my problem and pointing me to that script.

Thank you so much!
kobyg
Posts: 128
Joined: December 7th, 2007, 10:11 am

April 20th, 2009, 2:55 pm

I'm glad I could help.
p.s.: The name is Koby, not Kolby :wink:
Theoreon
Posts: 7
Joined: July 17th, 2008, 12:34 pm
Location: Frankfurt/Main Germany

April 22nd, 2009, 1:54 pm

Uh! Sorry Kolby

:mrgreen:

Thanks again mate!
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