doing a wiggle on a loopout range

Moderators: Disciple, zlovatt

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yoshco
Posts: 1
Joined: December 24th, 2009, 11:48 pm

hi,
i have a me a pingpong type loopout on a time remapped layer.
i want to add some variations on the keys i pingpong between, so the loopout will not be so repetitive.
so, my question is how can i continually wiggle that loopout range?

Code: Select all

  //this ranged wiggle is form the examples.
  timeToStart = 3.2;
  timeToStop = 3.76;
  if ((time > timeToStart) && (time < timeToStop)){  
      wiggle(3,0.5);  
  }else{  
      value;  
  }
  //now i want to pingpong this mutations
  loopOut("pingpong", 3); 
hope i'm clear, yair
User avatar
lloydalvarez
Enhancement master
Posts: 460
Joined: June 17th, 2004, 9:27 am
Location: New York City, NY
Contact:

Not sure I am completely clear on what you are asking but if you want to vary the number of keyframes used for the loop then simply assign that value to a slider and keyframe that slider:

Code: Select all

 //this ranged wiggle is form the examples.
  timeToStart = 3.2;
  timeToStop = 3.76;
  if ((time > timeToStart) && (time < timeToStop)){  
      wiggle(3,0.5);  
  }else{  
      value;  
  }
  //now i want to pingpong this mutations
  loopOut("pingpong", effect("Slider Control")("Slider")); 
-Lloyd
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