So we are making a 2D animation. We have character assets in PSD.
We have a "Character" Comp which contains the following: "Eyes" Comp, "Mouth" Comp and "Body" Comp. "Body" has the 2-second walk-cycle of the character. Which is time-remapped to a loop in "Character". But as character walks, its body goes in a wawy upwards and downwards motion. The problem starts there: We have to sync "Eyes" and "Mouth" to body's up and down motion. Parenting the said layers' position to the body asset's position is not an option, because the body asset has only 2 seconds of animation. After that, "Mouth" and "Eyes" just stops wherever they were.
I think there must be a way to do this with expressions. But since we are not a code-savvy studio, we can't sit down and write one.
How can we achieve such a goal?
Thanks for the help.