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Creating my first AE plugin, would love some help.

Posted: July 17th, 2019, 2:11 am
by b00st
I downloaded the AE SDK from Adobe and found myself knee-deep in C in VS. I'd rather not program in C if I don't have to and I've noticed some plugins I use from aescripts are jsxbin files, like Explode Shape Layers - this is more along the lines of what I want to do.

I've done several hours of research to find the best starting point and proper approach to this and so far it seems like you do it with:
1. HTML5/JS (Extension Builder, which is out of date? no longer works? confused on this.)
2. ScriptUI/Extendscript
3. C/C++

Documentation around ScriptUI/Extendscript is pretty good, but it seems the HTML5 approach is the new hotness but the documentation or anything around it is very spotty.

If you were a newbie today which route would you take?

Thanks!

Re: Creating my first AE plugin, would love some help.

Posted: July 18th, 2019, 8:10 pm
by Basic
I literally just watched this video yesterday, I think it make a lots of sense and clears up the different approaches and what might be best. Check it out..

https://www.youtube.com/watch?v=0PBcgHv8o84

Re: Creating my first AE plugin, would love some help.

Posted: July 21st, 2019, 8:28 pm
by b00st
That is exactly what I needed!

I have a clear route now of what I need to do.

Thanks a ton.