I am trying to use AE to C4D with Foundry's Camera Tracker. I am running CS5 and C4D 11.5. I wanted try the test project first. When I import the Test Comp_AEtoC4D.txt the scene is incorrect. It is impossible to line up the reference nulls because everything seems to be backwards. The camera is rotated almost 90 degrees and the entire scene is oriented all wrong. There has to be something I am missing. Here is a link to a frame grab from C4D. http://bit.ly/ej1bdF
Any guidance would be much appreciated.