Solos and rendering, am I crazy?
Posted: December 7th, 2012, 1:26 pm
Since the invention of Solos in AE, I've loved them. I can TEMPORARILY alter my comp, view single layers quickly or groups of layers all without effecting the render. To use solos correctly the renderer HAS TO BE SET to "All Off." That way, the solos can be left in any state without worry about how it will render. It's a fail-safe built into AE, much like common "Hide" "Show" options standard in any 3D app.
Right?
It would be the same as if "Shy" layers didn't render, right? Shy is a temporary hide in timeline and solo is the same in the viewer.
I suppose the problem comes from the name solo. I guess it should be called "hide" and "show."
I've never had this problem anywhere else I've worked. Everyone seemed to know and understood what solos are for and how the work.
Where I'm working now, they use solos as a second activation "eye" switch and it's driving me crazy. The render Solo settings are "Current Settings." What good is a solo if it's acting exactly like a second eye switch? It would be better to not have it at all! Solos used improperly create more confusion than if they didn't exist at all. I'm having to go through every single layer of all comps of other artists' projects and set their eye switches to match their solos. To fix something simple in a comp I have to remember what the state of the solos were too. Why the hell would anyone leave a layer active and in a comp if they don't want it to render?!
Solos are such a rudimentary tool to understand and use. Am I crazy? Am I the only one that uses them properly? I've never had to check before, it's never been a problem.
Any opinions and comments would be helpful to my state of mind. Thanks.
Right?
It would be the same as if "Shy" layers didn't render, right? Shy is a temporary hide in timeline and solo is the same in the viewer.
I suppose the problem comes from the name solo. I guess it should be called "hide" and "show."
I've never had this problem anywhere else I've worked. Everyone seemed to know and understood what solos are for and how the work.
Where I'm working now, they use solos as a second activation "eye" switch and it's driving me crazy. The render Solo settings are "Current Settings." What good is a solo if it's acting exactly like a second eye switch? It would be better to not have it at all! Solos used improperly create more confusion than if they didn't exist at all. I'm having to go through every single layer of all comps of other artists' projects and set their eye switches to match their solos. To fix something simple in a comp I have to remember what the state of the solos were too. Why the hell would anyone leave a layer active and in a comp if they don't want it to render?!
Solos are such a rudimentary tool to understand and use. Am I crazy? Am I the only one that uses them properly? I've never had to check before, it's never been a problem.
Any opinions and comments would be helpful to my state of mind. Thanks.