Re-using a named solid/comp
Posted: December 9th, 2006, 11:11 pm
I have written a short script to add a masked solid acting as a 2:35 reticule to selected footage items. First it creates comps for the footage items, and then adds a masked solid to each comp.
All works fine and dandy, but it does create as many solids as footage items. No biggy, but it would sure be nice to be able to re-use the initial solid I create in the proceeding comps, since it has exactly the same specs.
For the life of me I am sure there is a way, but can't find the correct function - the script guide leaves alot to be desired in user friendlyness.
Right now I am using the .layers.addsolid command, and have found the .byname command in the script guide, but have no idea on how to use it successfully - or whether it is indeed the right command I am looking for.
Many thanks,
Stephen Lawes.
All works fine and dandy, but it does create as many solids as footage items. No biggy, but it would sure be nice to be able to re-use the initial solid I create in the proceeding comps, since it has exactly the same specs.
For the life of me I am sure there is a way, but can't find the correct function - the script guide leaves alot to be desired in user friendlyness.
Right now I am using the .layers.addsolid command, and have found the .byname command in the script guide, but have no idea on how to use it successfully - or whether it is indeed the right command I am looking for.
Many thanks,
Stephen Lawes.