hi,
i have a problem here
i have a Shape Layer with a Beam effect i need to move with the ShapeLayer.
i've got expressions set up for the starting and ending points, and it all seems to work fine, untill i try to Offset the position (with a Add Poss Point Controll)
so my question is, how can i hange the position of the beam via the Add pos Expression Control, so it seemt to be the same layer.
hope i'm making sence here
i can't use Pre-Comping and Just Parenting...
Thanks to all!
Add Pos Point - Beam Expression
- Attachments
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- Add Pos Point Rotation Problem.zip
- CS3
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How exactly, do you want it to work?
Dan
Dan
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- Posts: 320
- Joined: June 26th, 2004, 10:01 am
- Location: Folsom, CA
- Contact:
How about just putting the beam and its controls on a separate solid and parent that to the shape layer?
Dan
Dan
I'm afraid i can't do that since there will come paticles out of the end and startig point of the beam.
i came a little bit further with the Expression, but it only seems to work correct when X and Y offset are the same. (doenst realy work as it should though)
i came a little bit further with the Expression, but it only seems to work correct when X and Y offset are the same. (doenst realy work as it should though)
- Attachments
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- Add Pos Point Rotation Problem.zip
- CS3... kinda working
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