Generating a AE based Z buffer.
Posted: March 9th, 2009, 6:34 am
Hello all,
I'd like to know if there's a script that would create a Depth pass from After Effects ?
When you don't use a 3D package where you can render out separately your depth pass, it would be very nice to generate a depth pass from a specific comp.
For instance, you have a comp with the camera DOF activated and your layers animated, is there a way to color to black and white a copy of this comp based on its bluriness, or on the distance from the camera ?
Or you could just input the DOF, the color information and the script will color layers... ?
DOes that kind of scripts already exists ?
I'd like to know if there's a script that would create a Depth pass from After Effects ?
When you don't use a 3D package where you can render out separately your depth pass, it would be very nice to generate a depth pass from a specific comp.
For instance, you have a comp with the camera DOF activated and your layers animated, is there a way to color to black and white a copy of this comp based on its bluriness, or on the distance from the camera ?
Or you could just input the DOF, the color information and the script will color layers... ?
DOes that kind of scripts already exists ?