I am looking for a way to save the current project as a copy.
The guide explains use of app.project.save(file);, but this will pass successsive user initiated saves over to the newly created file.
Is there a way to save the current project to a script specified copy, and keep successive user initiated saves being applied to the currently opened file?
app.project.save(file) save copy alternative?
Moderator: Paul Tuersley
That's what I'm doing now, including a mandatory save of the original project over the original filename to make sure the opened project is like it was when the script was activated.
But (and I think this is not possible) I want to save a copy, leaving the original project unsaved. So the user can mess things up and revert if he wants to.
But (and I think this is not possible) I want to save a copy, leaving the original project unsaved. So the user can mess things up and revert if he wants to.
- lloydalvarez
- Enhancement master
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Check out the save and increment script that ships with AE..
-Lloyd
-Lloyd
Thanks for the tip, but I already did and it moves the 'active' project over to the incremented file name.
I'll stick with the reloading thing for now. I really think there is no 'save copy' equivalent possible.
I'll stick with the reloading thing for now. I really think there is no 'save copy' equivalent possible.
- lloydalvarez
- Enhancement master
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no there isnt, there also isnt a way to detect whether the proj is already save which is something i wish I had for BG Renderer..
- lloydalvarez
- Enhancement master
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- Location: New York City, NY
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nah, you'd be surprised.. i have some comps that take quite a bit of time to save.. but as you say, i just save it..